I love making games and I love teaching math, so when they come together I am one happy teacher! Last year I made these fishy themed math games and they were a huge hit! I wanted to share with you the concept of each game so that you can use it in your classroom too!
All of these games are in my Something’s Fishy Common Core math games pack on TpT. There are 9 easy to prep games…some don’t even need cutting!
This game is a take on the classic Go Fish game, but rather than just asking for a number, the students ask for the sum of their math problem. They will say “Do you have 1+3?”
If the person has the sum, they make a set and keep the cards. I also color coded the cards so that the equations and answer math to make it an easy self check.
Fishing for Numbers
This game is great for practicing greater than and less than. Each student gets a play mat to keep score. They choose a card from the pile and compare their numbers. The person with the greater number gets a point!
This is a fun memory game to work on tens and ones. The students match the number with the correct 10s and 1s.
Roll it, Spin it, Move it!
This is a fun game to practice addition or subtraction; you choose! First, roll the dice. Then, spin the spinner. Add/subtract the numbers and move your game piece. They play until someone crosses the finish wave!
Just Keep Swimming
We love this game! I have it for almost every month! Super easy to set up. All you need is a game board, dice and some manipulatives to use as markers. Roll the dice, add the numbers and cover up the sum. This is a great game for early finishers.
Fishing for Tens Facts
This is a fun way to practice making tens. Each person lays 4 equation cards facing up in front of them, then choose a number card from a pile to see if it completes one of his/her equations.
If it does, they cover up the equation card with the number card. They play until someone can cover up all of his/her cards.
Spin & Subtract
This game is great for subtraction practice. I make little spinners using paperclips and brads. Then the kiddos take turn spinning each spinner and subtracting the numbers.
They record their answer on the number mat using a dry erase marker or colored manipulatives. The person who covers up the last number wins!
This game helps to introduce the concept of taking away. I have my students start with 10 or 20 game pieces and place them on their mat. Then they choose a number card from the stack and take away that many pieces.
If they pick a splash card, they have to put all of their game pieces back in the pile. They play until someone gets rid of all his/her game pieces.
This game is one of my favorites! Lots of practice and lots of fun! Each player decides if he/she will use a greater than 10 tank or a less thank 10 tank. Then they place the equal to 10 tank in the middle.
Each player chooses a card from the stack and add their numbers together. After they find the total, they lay the cards in the correct tank. They get a point for each set that is placed in their tank. If the numbers equal 10, no one gets a point. The person with the most points at the end of the game wins!
You can find all of these games in my store!